Târeq Aghannou
Character Artist
As a 3D artist, I specialise in character modeling and animation. I've worked with a variety of software programs including Maya, ZBrush, and Unity, and I'm always seeking out new tools and techniques to enhance my work.
In the past, I've had the opportunity to work on amazing games and projects, including an animated movie. I love collaborating with other artists and pushing myself out of my comfort zone. I'm constantly striving to improve my skills and create better art.
Experiences
3D Artist at Mindforce Game Lab
Göteborg, Sweden 🇸🇪
May 2022 - June 2023
3D Rigging Artist at Walking The Dog
Brussels, Belgium 🇧🇪
June 2021 - September 2021
Character Artist at FrostyFroggs
Brussels, Belgium 🇧🇪
October 2020 - October 2021
Junior Artist at Abstraction
Valkenswaard, Netherlands 🇳🇱
October 2017 - May 2020
Intership Artist at Abstraction
Valkenswaard, Netherlands 🇳🇱
February 2017 - August 2017
softwares
Productions
2023
Fig - A playtient journey
Mindforce Game Lab
2023
Richard the Stork 2
Walking the Dog
2021
Tiger Run 3D
FrostyFroggs
2019
Shadowgate
Abstraction
2018
Citadel - Forged with Fire
Abstraction
2017
8-bit Adventure Anthology
Abstraction
2017
Ark: Survival Evolved Aberration
Abstraction